﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Mosos
{
    // L'ia du joueur
    class AI_player: AI_interface
    {
        MGraphics.World world;
        public AI_player(MGraphics.World w)
        {
            world = w;
        }

        public void take_decision(Cell_interface[] them, Cell me)
        {
             me.push_from(world.NSREWindow.Mouse);
        }

        public string get_path_image()
        {
            return "texture.png";
        }
    }
}
